Apple is going to Remove abandoned apps from the App Store, do you think that it would be good if google play would do the same?

Apple is going to Remove abandoned apps from the App Store, do you think that it would be good if google play would do the same?


Apple is going to Remove abandoned apps from the App Store, do you think that it would be good if google play would do the same?

Posted: 01 Sep 2016 03:06 PM PDT

Top 5 New Android Games 01/09/16

Posted: 01 Sep 2016 04:23 AM PDT

Hey guys, GameMelter here!

I am the same person who did this post and today I bring you a fresh batch of some new games I found on the store that are worth your attention. Obviously, not all of them were released this week but there is no real way to find such games on the Play Store right now as it doesn't even show you the date of release. Anyway, here is the list, I would love to hear your input and ideas as well.

  1. Mars: Mars [Free/Ads/IAP] - An endless Moon Lander, set on Mars. Simple gameplay, amazing skins, which change the whole world when bought. Good way to waste some time without putting too much thought behind it.
  2. Balance [Free] - A game about creating an electrical grid. Interesting concept, some good ideas and nice graphics. There is also a job offer inside
  3. Polyforge [Free/Ads/IAP] - "Atmospheric game" is the only way I can describe this. Put your headphones on, sit somewhere comfortable and let time fly away as you mindlessly tap. Great music, sounds and graphics.
  4. Train Conductor World [Free/IAP] - Game about rerouting trains. Graphics are amazing, attention to detail is clearly visible. Sounds are up to the standard as well. Gameplay is quick paced and full of tight situations. Only downfall - quite expensive IAPs
  5. LOST MAZE [Free/Ads/IAP] - Puzzle game with an original setting, where the game world is a cylinder. You can rotate different parts of the world to change it and influence your character. Interesting ideas, great graphics. There is a story somewhere deep inside this game.
submitted by /u/GameMelter
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Fallen London is finally out for Android!

Posted: 01 Sep 2016 12:48 PM PDT

Which is the best android emulators for PC?

Posted: 01 Sep 2016 09:04 PM PDT

I mean Blue2 is kind of laggy and benchmark low, so which is you prefer, Droid4x or MEmu, for play modded games?

submitted by /u/vannessqn
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Most anticipated upcoming games

Posted: 01 Sep 2016 01:56 PM PDT

Wondering what games everyone is getting excited for, personally I'm waiting for don't starve.

submitted by /u/samjaco
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ENYO Is now out on Google Play Turn based Hook and Shield combat

Posted: 01 Sep 2016 10:28 AM PDT

Character Customization & PVP Game Recommendations

Posted: 01 Sep 2016 08:27 PM PDT

Been looking for a cool game that has good pvp and some nice character customization that doesn't cost hundreds to thousands of dollars to compete in. I really don't mind spending 20-60 bucks on a game here and there, but every game now is so greedy they are just extorting everyone where all spending money does is make you have to spend more money lol and that's just to play not to win. I already play Critical Ops and some MOBAs, but I enjoy working on a character and building them and fighting against other people.

submitted by /u/Eisin
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[DEV] Zig Zag - very hard reaction-based game made by me

Posted: 01 Sep 2016 12:55 PM PDT

Hi /r/AndroidGaming!

Two months ago I decided that Super Hexagon is too easy and I need to make something harder. This is the result, released today:

https://play.google.com/store/apps/details?id=com.vladimirslepnev.zigzag

There's also an online version if you're on desktop.

In case anyone's wondering, my record at my own game is 2:00. The highest score anyone else ever got, as far as I know, is 1:25.

Over long periods of time, the game has a knack of teaching you to react faster than you thought possible. But at first the game feels prickly and unforgiving, like a hard little spiky ball of difficulty. I'll make up for that by making my next game warm and fuzzy :-)

submitted by /u/want_to_want
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What's the status of Don't Starve for Mobile? Is there a release date?

Posted: 01 Sep 2016 10:33 PM PDT

[DEV] Mobile Astro - A retro arcade-style twin stick shoot 'em up!

Posted: 01 Sep 2016 04:25 PM PDT

[DEV] I've made a terrible game called Tap Tap Stop! with my nieces and nephews

Posted: 01 Sep 2016 12:10 PM PDT

Hey Everyone.

I've made a game along with the help of my nieces and nephews called Tap Tap Stop!

It was born out of trying to find the best way to engage with them while we endured a boring rainy day on holiday together at a British sea side resort. They were all sat around playing on their tablets and phones, so i thought as i'm an app developer maybe proposing a game would get them interested. Together we decided on the format and they drew the monsters that are used in game.

It's very simple, and for good reason, time. I wanted to get this out ASAP and have them be able to play it before it becomes a distant memory.

It's super simple, you have to tap the monsters to kill them and you have to tap with increasing speed on each monster. If you tap too slowly, you die. If you tap past zero, you die. The music speed picks up every couple of monsters and it's quite a catchy tune (debatable) with a hint of Tetris.

It was a good experience for me, I got to use the Google Play Games library and see all the trouble that putting ads in is. I'm hoping that we can get about 1k downloads, just so i can show them what's possible and hopefully get them into programming :)

TL;DR: I made a casual game with hand drawn monsters by my nieces and nephews

submitted by /u/GGDev
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Mr. Taxi (Arcade-style driving game)

Posted: 01 Sep 2016 03:10 PM PDT

Thumbstick covers/grips for the Moga Hero?

Posted: 01 Sep 2016 02:55 PM PDT

Hey all,

So I've had a Moga Hero Pro (the smaller one) for the past few months and it's great. Only problem is, the edges around the thumbsticks are starting to crease and tear off. I'd like to get some covers to help retain their circular shape but the ones I see are for PS4 and Xbox One and I fear those would be too big. Would the Vita's thumbstick be comparable in size? Is there anyone who custom makes them for the Moga? Thanks!

submitted by /u/gapporin
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Crashlands Questions

Posted: 01 Sep 2016 10:06 AM PDT

Couple questions:

  1. Do I slowly freeze/starve/go insane like Don't Starve? While I like that mechanic, on a mobile game I don't think so.....

  2. Will my Note5 stylus work with the game?

  3. Is the combat feasible enough on mobile to not get frustrated playing?

submitted by /u/DaddyRocka
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Why so many low poly games are launching after Monument Valley?

Posted: 01 Sep 2016 07:51 AM PDT

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