Google is Using File-by-File Patching to Reduce App Update Size |
- Google is Using File-by-File Patching to Reduce App Update Size
- Android 7.1.1 Nougat Finally Here, What Can Users Expect
- Cheapest way to set up linux box for Android dev?
- A Java ePub reader for Android
- I want to code on Windows, compile on a Linux PC to reduce Load. Can it be done.
- Writing custom lint rules and integrating them with Android Studio inspections
- Yoga - cross platform layout engine by Facebook
- A useful link: Android API Differences between 24 and 25
- Top 5 Android Libraries — December 2016
- ELI5: What does Square’s Flow library do?
- Cannot get Android Studio to recognize my Pixel on the new Macbook Pro. Has anyone else experienced and/or resolved this?
- How to ask the user to change default apps
- Thinking Functionally
- TIL you can use finishAffinity() instead of Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_CLEAR_TASK
- Apply Material Button style to custom button (Linear Layout)
- How do you make a company for your app?
- WebSockets in Android using OkHttp 3.5!
- If you are releasing an app for money, do you have to put your real name publicly?
- [DISQUSSION] Complex, reusable, testable, maintainable ViewHolders
- Request for proximity sensor to touch-capacitive buttons
- Need advice on building a app
- How to do marketting for my app ?
- Advertisement strategy
- Noob question:
Google is Using File-by-File Patching to Reduce App Update Size Posted: 07 Dec 2016 07:44 AM PST |
Android 7.1.1 Nougat Finally Here, What Can Users Expect Posted: 07 Dec 2016 09:23 PM PST |
Cheapest way to set up linux box for Android dev? Posted: 07 Dec 2016 08:21 PM PST I'm tired of having to fight windows (and now windows 10!) over drivers. I use a Linux machine for work and I prefer it. What's the cheapest way for me to have a functional Android Studio dev environment at home that I can put Mint or Debian or something on? Monitor, keyboard etc not needed. Or would this be better suited for /r/buildapcforme? [link] [comments] |
A Java ePub reader for Android Posted: 07 Dec 2016 11:29 PM PST |
I want to code on Windows, compile on a Linux PC to reduce Load. Can it be done. Posted: 07 Dec 2016 11:22 PM PST I think I can install console only Android SDK with Gradle. No AS. Code on Windows, compile on Linux and return the apk to Windows where I could run on my phone. [link] [comments] |
Writing custom lint rules and integrating them with Android Studio inspections Posted: 07 Dec 2016 05:02 AM PST |
Yoga - cross platform layout engine by Facebook Posted: 07 Dec 2016 10:34 AM PST |
A useful link: Android API Differences between 24 and 25 Posted: 07 Dec 2016 09:59 AM PST |
Top 5 Android Libraries — December 2016 Posted: 07 Dec 2016 03:01 PM PST |
ELI5: What does Square’s Flow library do? Posted: 07 Dec 2016 07:16 AM PST |
Posted: 07 Dec 2016 08:27 PM PST |
How to ask the user to change default apps Posted: 07 Dec 2016 10:32 AM PST I want to prompt the user to select what app he wants to be his default. (in this case, it's between my custom launcher, or the android standard launcher) I've been lurking around Google, Stack Overflow and Android API Docs for the past hours hoping to find a solution for this. I think I've managed to gather quite a bit of information so far, but please correct me if I'm wrong:
Also, most of the info I found on this subject was over 4 years old. I've successfully implemented the workaround stated on point 4, but I'm afraid it might not work with android versions past 4.4.1 So, here's my question: How can I prompt the user to change the default app? Here's an example of what I'm talking about: https://i.imgur.com/4Lb5FMY.jpg Thanks in advance! [link] [comments] |
Posted: 07 Dec 2016 11:26 AM PST |
Posted: 07 Dec 2016 01:44 AM PST you can use finishAffinity()) to clear all the previous activity in the task. instead of we can use [link] [comments] |
Apply Material Button style to custom button (Linear Layout) Posted: 07 Dec 2016 01:36 PM PST I have multiple "buttons" in my app that consist of a LinearLayout with an ImageView on the left and TextView on the right. I need to set the style of these buttons to a Material Button style (> API 21) programmatically. It needs to be done programmatically because the colour scheme in my app changes depending on the mode. I've tried adding a ripple drawable to my button using this code but I can't seem to add colours/elevation to it. Also, as a slightly separate topic, when I use this method to add a ripple drawable to two different buttons, both ripples animate when I click one of the buttons. Also I'm developing with Xamarin if that matters at all. Thanks! [link] [comments] |
How do you make a company for your app? Posted: 07 Dec 2016 05:16 PM PST Can anyone point me to the basics of the process? How to register a company that I can use to release the app? Is there any advantage to doing this over just releasing under a screenname? [link] [comments] |
WebSockets in Android using OkHttp 3.5! Posted: 07 Dec 2016 02:25 AM PST |
If you are releasing an app for money, do you have to put your real name publicly? Posted: 07 Dec 2016 09:27 AM PST I have accepted the fact that a physical address must be used if you are releasing a paid app on the app store. But do you need to use your real name as well? [link] [comments] |
[DISQUSSION] Complex, reusable, testable, maintainable ViewHolders Posted: 07 Dec 2016 09:24 AM PST Let's say you need to write a ViewHolder for a Facebook post view.
How would you approach this? Would you even use ViewHolder? I see a lot of different approaches to the ViewHolder but they are based on simple views (few textviews and imageview) that are only used in one place most of the time. So I'm curios how would go implementing this complex piece of code, without having the army of engineers that Facebook has ready to fight for you. [link] [comments] |
Request for proximity sensor to touch-capacitive buttons Posted: 07 Dec 2016 01:13 PM PST I'm not sure if this is a place to request an app or suggest an app idea but, Regarding the Moto Z family or any other phone that has proximity sensors. What if the proximity sensors could be programmed to be navbar buttons Maybe lower the proximity needed to activate an action. Then you can tap the proximity sensor to go back and open app view. [link] [comments] |
Posted: 07 Dec 2016 01:06 PM PST Hi! I have a bit experience in javascript and arduino code but none in making apps. I have a raspberry pi running a node-server (web interface) on my local network that i use to control a machine. The interface is accessed by going to 192.158.1.X/etc . But instead of doing that it would be neat having an app instead. What the app should do is : 1. Show like a short splashscreen or animation while waiting for the server to respond (1-2 seconds) 2. Open 192.158.1.X/etc just like a normal browser 3. Have something like a navigation bar to redirect to different pages. With no app experience will something like this be hard to do? Where can i start? [link] [comments] |
How to do marketting for my app ? Posted: 07 Dec 2016 12:52 PM PST Respected reader , I'm a young indie game dev , [ age < 17 ]. I've just finished the development of my game for Android devices. It's basically a Zombie Shooter game . Can anyone tell me how can I do its marketting so as to get 10 thousands downloads in 2-3 months ? I've included "share app" feature . Also the user will get rewards ( e.g.more bullets , strength etc ) on sharing the game . Please suggest some other strategies. Thanks in advance ! [link] [comments] |
Posted: 07 Dec 2016 12:52 AM PST Hi devs, Last 6 months I have spend all my free time developing an android app where I have come to the point that I have to think about which advertisement strategy I would like to implement. About the app: it is a service which allows people to play a game better. It keeps track of certain used skills using voice activated commands, the player can query skill cooldown in real time. Now: The one thing I couldnt get a clear answer on is if global advertisement networks tie any rules to the use of reward videos. Most of these models in practise offer the player an alternative for obtaining a reward in exchange for their time watching the add. However I was thinking on a more aggresive approach: Give the user a free gamesession, if you want any more games go watch the ad. Effectively forcing the user to watch the ads and not nessecairly offer an alternative which could lead in the user feeling strangled and associate the ad with negative emotion and I can understand this violates the therms of agreement of the ad network. I couldnt find any ruleset on this, anybody has any experience on this matter or any other advise? A typical game lasts for 35 minutes so effectivly that would mean about 2 ads an hour. Thanks in advance, [link] [comments] |
Posted: 07 Dec 2016 08:42 AM PST Hello. Like the title says, I'm very new here. (Like new new) After ½ a yeah java at school I have to do a java-related project. (I know the basics of java and java objectoriented programming) Now I wanted to make a calculator for android. How should I do that? Only by using Android Studio? Or should I use a android sdk plugin in Eclipse? I'd really appreciate some hints there. Thanks! [link] [comments] |
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