Weekly "who's hiring" thread! |
- Weekly "who's hiring" thread!
- Questions Thread - September 05, 2016
- Can You Read Your Tests? Clean and Useful Android Testing, with JUnit and Spock!
- ErrorHandler - Efficient error handling for Android/Java
- How could I go about creating a UI for blind people?
- Using RxJava in a large sdk?
- Looking for Open Source projects to Contribute
- DropDownWarning - library
- Where Can I Create Coupons for My App?
- Can't pull APKs on Nougat Nexus 5X
- [Discussion] Why so many permissions is 'Google play service' required?
- What is the best and most up-to-date book to read for me?
- I've looked for weeks but haven't found anything useful: What's the easiest way to move objects on the screen?!
- Make an educated choice, when working with Realm+Android
- NewsTab Android Beta - RSS reader with intuitive UI and a lot of customization options (Recommended: Check out Android app)
- [Discussion] What is the most painful problem with testing android apps?
- What would be the best approach to create such an animation?
- How does one properly manage a socket for sending packets and receiving them? (and put it in the background?)
- How To Develop an App Like Uber: Tips from Taxi App Developers
- Best way to achieve timetable view
- Adding advertisements for a game on Play store?
- Yet another basic introduction to RxJava driven by examples
- Hi! I made a little annotation processor library for generating A/B tests for Android
- Kotlin extension to pluralize and singularize strings
Posted: 05 Sep 2016 06:33 AM PDT Looking for Android developers? Heard about a cool job posting? Let people know! Here is a suggested posting template:
Feel free to include any other information about the job. [link] [comments] |
Questions Thread - September 05, 2016 Posted: 05 Sep 2016 05:11 AM PDT This thread is for simple questions that don't warrant their own thread (although we suggest checking the sidebar, the wiki, or Stack Overflow before posting). Examples of questions:
Important: Downvotes are strongly discouraged in this thread. Sorting by new is strongly encouraged. Large code snippets don't read well on reddit and take up a lot of space, so please don't paste them in your comments. Consider linking Gists instead. Have a question about the subreddit or otherwise for /r/androiddev mods? We welcome your mod mail! Also, please don't link to Play Store pages or ask for feedback on this thread. Save those for the App Feedback threads we host on Saturdays. Looking for all the Questions threads? Want an easy way to locate today's thread? Click this link! [link] [comments] |
Can You Read Your Tests? Clean and Useful Android Testing, with JUnit and Spock! Posted: 05 Sep 2016 02:57 PM PDT |
ErrorHandler - Efficient error handling for Android/Java Posted: 05 Sep 2016 08:23 AM PDT Hello fellow Redditors, We just Open Source-d the ErrorHandler library we built for Workable's Android App. It has 0 Android dependencies so it gives it the flexibility to be used in Java projects as well. Its API is pretty straight forward, but we are always open to hear your feedback and improve it more. Enjoy :) !! [link] [comments] |
How could I go about creating a UI for blind people? Posted: 05 Sep 2016 09:55 AM PDT I've heard of blind people using smartphones, I don't get how though. Do they traverse menus by audio? How do they navigate back and forth? By speech recognition? I'd love to learn more about this. Know any good resources? [link] [comments] |
Posted: 05 Sep 2016 10:55 PM PDT Beginning to build the new beginnings of an sdk for my company (won't be named). It's going to be large in general, the current one has lots of issues, and starting from scratch to slowly build up over time, no large rush. This sdk is also something that would be used by clients, and not just used internally. I've got quite a fair amount of experience with rx, and the sdk itself is going to be large regardless (must handle persistence, long living socket communications, background service(s), notifications, etc). Any thoughts on pulling in rxjava into an already large sdk? My thoughts are the benefits from using rxjava will outweigh the method counts being pulled in. [link] [comments] |
Looking for Open Source projects to Contribute Posted: 05 Sep 2016 12:07 PM PDT I am an android dev with intermediate knowledge of android. I am about to complete my android developers nanodegree from udacity and also currently working as an android dev in a startup. I am looking for an awesome open source project to contribute to. If you have one or know one let me know. I'll be more than happy to contribute! Thank you! [link] [comments] |
Posted: 05 Sep 2016 10:16 AM PDT Hey, I made this little library for creating drop down warnings/ massages and decided to share it! [link] [comments] |
Where Can I Create Coupons for My App? Posted: 05 Sep 2016 11:32 AM PDT My app is a paid app, however I want to give it to some people for free. Is there a way to create coupon codes through the Google Play Developer console or another method? [link] [comments] |
Can't pull APKs on Nougat Nexus 5X Posted: 05 Sep 2016 11:19 PM PDT Whenever I try and Here is an example with Snapchat:
I can I've restarted my phone, restarted adb, rebooted my computer, tried it with other apps, tried it with everything and nope, it's like adb just can't see it. Anything I can try or do? [link] [comments] |
[Discussion] Why so many permissions is 'Google play service' required? Posted: 05 Sep 2016 11:13 PM PDT *Body Sensor *Calendar *Camera *Contacts *Location (only This is Optional) *Microphone *Phone *SMS *Storage I has developed some android games. Some games have 'Achievements' and 'Leaderboard'. so I need 'Goole play service'. Why so many permissions is 'Google play service' required? Why are these permissions forced? This is annoying me. any user, not the developer. [link] [comments] |
What is the best and most up-to-date book to read for me? Posted: 05 Sep 2016 10:44 PM PDT Hello, androiddev community! I used to study computer programming in college and it's been over 15 years but I am planning to kick back and learn how to program android app. Though I learned Java, I vaguely can remember the things taught aside from loops and binary tree; however, I did learn about dynamic programming and graph algorithm a while back. I have no knowledge about how to program using android studio. What is the best book that is most up-to-date and suitable for me to read? [link] [comments] |
Posted: 05 Sep 2016 01:17 PM PDT Hey guys, As you can probably tell, I'm pretty novice with Android Studio (though I'm fluent in Java). I'm building a very simple game where there are little pictures that spawn at the top of the screen and fall to the bottom, and your goal is to hit as many of them as possible. So all I need is a smooth translation from the top to the bottom of my screen. I assume the object will be an ImageView that will be clickable. I know this sounds like a very simple question, and some will say "use google!" And I have, but have gotten no where. I assume I have to use the translateAnimation class (right?), but I have no idea how to implement it. Every example I come across seems too advanced, with a ton of unexplained stuff. Other implementations I've heard: Using Canvas (but how?) and the Objectanimator Class, though I don't know how to use either. If anyone of you guys can be kind enough to painstakingly explain this to a beginner, I'd do anything. As the title says, I've spent a ton of time trying to learn this on my own, but I'm finally resorting to asking someone for help. Thank you so, so much! EDIT: Also, I will be developing the same app for iOS as well. Should I go about using Corona SDK or Moai? I'm so confused... [link] [comments] |
Make an educated choice, when working with Realm+Android Posted: 05 Sep 2016 06:01 AM PDT |
Posted: 05 Sep 2016 02:14 PM PDT |
[Discussion] What is the most painful problem with testing android apps? Posted: 05 Sep 2016 09:22 AM PDT I am working on android apps testing / beta testing solutions + I am working on the android app for beta testers. I would like to know how do you usually test your applications (not in-house) and do you have any problems with that? Google (or other services) offers you a distribution system through Play Store, Reviews + Crash reporting. How do you handle them? Do you have something to add to this list? [link] [comments] |
What would be the best approach to create such an animation? Posted: 05 Sep 2016 02:07 PM PDT I recently tumbled across this lovely animation. It looks really gorgeous. But I have no idea on how I would start to implement this. Any tips/resources on how I can achieve this? Is SVG path animations (morphing and following) the way to go? [link] [comments] |
Posted: 05 Sep 2016 07:16 AM PDT DISCLAIMER: I'm still new to the Android dev fields, and thus I don't know if I'm asking for too many things at once and/or nonsense and/or blatantly obvious things. Feel free to warn me if that's the case. So I'm building an app that is supposed to communicate with a server for remote control and monitoring. Without going too much into details, here's the behavior I aim for:
As elementary as this probably sounds, I am confused as to how I should do it. Proper OOP policy leads me to think that I need a separate object for network managing, and multiple StackOverflow threads like this one have led me to think that the best (only?) way to do this is using a background thread that looks up if the output stream is empty. This rises several questions:
[link] [comments] |
How To Develop an App Like Uber: Tips from Taxi App Developers Posted: 05 Sep 2016 06:56 AM PDT |
Best way to achieve timetable view Posted: 05 Sep 2016 08:39 AM PDT I want to implement the following: layout Been wondering how would you guys approach such layout. Constraints:
Its pretty much a timetable view with margins correlating to time. I'm wondering if this should even be a Recyclerview and if yes if I should write a custom LayoutManager or use the StaggeredGrid one if thats even possible. Special point: How to handle landscape mode. Im really thankful on any input on this matter. [link] [comments] |
Adding advertisements for a game on Play store? Posted: 05 Sep 2016 11:57 AM PDT Hi! im planning on uploading a game my friends and I have created to the play store. Still no developer account yet, but will create one very soon. Anyone know how the process goes for adding advertisements to monetize the game? And also if anyone has experience on how you collect funds(paypal or something else?) Thanks! [link] [comments] |
Yet another basic introduction to RxJava driven by examples Posted: 05 Sep 2016 12:50 AM PDT |
Hi! I made a little annotation processor library for generating A/B tests for Android Posted: 05 Sep 2016 12:21 AM PDT |
Kotlin extension to pluralize and singularize strings Posted: 05 Sep 2016 02:42 AM PDT |
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